Achievement Development Process
Designing anything for an existing and best-selling game can be arduous and risky, as options are weighed heavily against already-popular and well-trod game aspects. We started by brainstorming every possible achievement that trickled out of our caffeine-addled minds, and then whittled our list to a beefy 40+ achievements. It was a process we performed in lockstep with Bungie Studios and their designers and producers, through the course of many design meetings and reviews. What we ended up with was a set of achievements that beginners and skilled “Halo 2” players alike will immediately tackle with different results, but we were sure to include several that any veteran will only get to after some serious work. Lots More

photo source

No comments:
Post a Comment